FIRESHOW [Agata Piesiewicz and Marcin Połoniewicz]


After the Saturday's fire dancing workshop you will have an opportunity to watch a spectacle by professional artists. "Semi dry act" consists of two performers, energising choreographies, astonishing effects, customised outfits and Eastern music. The usually grandiose "Fire Dancing" can be very entertaining for the audience if taken tongue-in-cheek. This show will include some unusual elements, such as flaming jump ropes, hula hoops, illusion and contact juggling. This recipe simply can't fail! Fireshow will end in a spectacular visual display. A combination of fire and light will create an unforgettable sight. Bring your cameras! It will be an eventful night!


Cosplay Chess - human chess


Would you like to see your favourite anime characters fight? It's all possible with Cosplay Chess! Nobody knows what will happen when two players make their moves on a huge chessboard. We invite you to a great battle, decorated with colourful cosplay attire!

Cosplay Chess Rules.
1. The cosplayed character may come from a manga, an anime or a video/computer game. The same costume may be used in the main cosplay competition and in Cosplay Chess. Costumes first presented at other conventions and/or made by third parties are allowed.

2. The participation will be decided on a "first come, first served" basis. The limit is 32 + 4 reserve players. The sooner you apply, the more likely you are to participate. Applications should be sent by email to konkursy.love@gmail.com, with [Cosplay Chess] in the subject field. An application should contain the following information:
First name and last name:
Nickname:
Email address:
Telephone number:
Character name and origin: (with pictures of the character's outfit and your costume)
Description of the final attack and a scene ending a fight.
We will confirm participation and inform the contestants about their starting position on the chessboard at least 3-4 days before the convention.

3. All costumes must conform to general rules of society. Costumes likely to cause offence are not allowed. We reserve the right to ban anyone who does not comply with this rule, or breaches the convention regulations, from participating.

4. Any weapons used in the competition must be in compliance with the convention regulations. Specifically: it must not be a threat to other participants' lives or health, and must not cause damage to their costumes.

5. The participants must prepare their duel ending scenes beforehand. A rehearsal will take place before the competition. Note that the event will take place on Sunday - please take it into consideration when applying.

6. Participants are not allowed to bring any "special effect" items (such as rose petals, fake blood, etc.) onto the chessboard. It would disrupt the fight.

7. Participants must attend the rehearsal taking place before the competition. Any questions about the event will be answered then. It will allow to avoid confusion during the game.

8. Remember, it's only a game, so any attacks which may harm other participants, or damage their costumes, are not permitted. Light touch is the only acceptable form of physical contact. Aggressive behaviour will not be tolerated.

9. The players move in accord with the rules governing the movements of chess pieces. We ask all participants to familiarise themselves with these rules.

10. The Cosplay Chess coordinators reserve the right to revise the competition rules.


Duel Rules.

1. When two players battle, the remaining participants must leave the chessboard for the duration of the fight.

2. The time limit of each duel is two minutes.

3. Once the players not taking part in the duel have left the chessboard, the fight begins. As in real chess, the piece which manages to attack first wins. The loser must end the fight with a death scene (as dramatic as possible), and the winner with a victory celebration.

4. The defeated piece leaves the chessboard and observes the rest of the game from the sidelines.

5. Once the duel ends, the remaining participants still in the game return to the chessboard. Each player must remember their position on the chessboard, as the fields will not be marked